SAMURE

SAMURE SAMURE is working on viable business models to ensure a durable impact of the vibe project. The focus is on the impact of VIBE beyond the scope of healthcare. Avatars and the underlaying technology are currently tested within education for the process industry. The practical output exists out of the creation of virtual tutors…

Noldus

Noldus Noldus offers Windows, web and mobile solutions for research in animal and human domains, including biology, psychology, marketing, human factors, and healthcare. We work with leading suppliers of sensors such as eye trackers and physiology measurement devices, thus creating solutions that can be used by scientists and practitioners to observe and research the behavior of humans…

NLR

NLR The Royal Netherlands Aerospace Centre (NLR) is a non-profit research organisation for aerospace in the Netherlands and one of its major technological institutes. Our overall mission is making air operations and space exploration safer, more sustainable and more efficient. NLR’s multidisciplinary approach focuses on developing new and cost-effective technologies for aviation and space. With…

MSB

MSB Máxima MC (MSB de Medici) and the research group Fundamental Perinatology have over 10 years’ understanding and knowledge in modelling of the cardiovascular system. Additionally, we have extensive experience in facilitating simulation-based interprofessional team training and to conduct simulation-related scientific research (both national as international) in close collaboration with medical simulation centre Medsim, Eindhoven.     The…

Blue Tea

Blue Tea In the VIBE project, BlueTea is a software solution partner. We are creators of simulation training software and we use our knowledge in this project to make the VIBE avatar come to life. The avatar is a complex 3D model which is created by BUAS. It has a lot of features that make it behave…

Fontys Applied University for ICT – Research Group Applied Game Design for Human Performance Technology

Fontys Applied University for ICT – Research Group Applied Game Design for Human Performance Technology  The research conducted at Fontys is practice-based and innovative. It targets the renewal and improvement of the professional practice for which education is provided and is elaborated upon in close consultation with professional practice, preferably within regional knowledge networks. This…

BUAS

BUAS Breda University of Applied Sciences (BUas, prev. NHTV, around 7000 students and 700 staff) is a medium-sized, specialized University of Applied Sciences with Education, Business Innovation (BI), and Research & Development (R&D) in nine domains: Tourism, Hospitality, Facility, Leisure and Events, Logistics, Built Environment, (Entertainment, Serious) Games, Digital Media, Data & AI.  In the Academy for Games…

VIBE – VIRTUAL HUMANS IN THE BRABANT ECONOMY

ViBE (Virtual Humans in the Brabant Economy) werkt aan de ontwikkeling van virtuele mensen (Avatars), die worden ingezet voor trainingen in de gezondheidszorg. Virtuele mensen communiceren in virtual reality omgevingen middels spraak, gelaatsuitdrukkingen, en handelingen met hun menselijke gebruikers. Deze communicerende avatars kunnen worden ingezet op tal van gebieden, in het bijzonder in die gebieden…